Wearing the Upside Down Goggles by Carsten Höller which flip and reverse everything that you see was a wild experience. I have to admit, when I first put them on, it was very disorienting and I was so curious about what was around, I turned around very quickly and nearly ate it right in the middle of the gallery. Did I mention that I was there with some well known interaction designers and hoping to make a good impression? I was. But so be it. I almost bit it wearing the Upside Down Goggles. I only wore them for a few minutes, 2 different times. Once was in the middle of the gallery on the 4th floor near the carousal under the bird mobile / kinetic sculpture. The other was in the infared video wall room. Each time was not very long at all, 3-5 minutes maximum. One of the most interesting aspects of it is that after taking them off, I felt odd for a time period much longer than I had them on for. The best way I can describe how I felt was “fucked up.” It was sort of dizzy, but not in a falling over kind of way. I didn’t feel sick or tired. I wasn’t off balance. The world visually just wasn’t quite making sense. My friends that were with me commented on the same thing. The lasting effects of having worn the device were much longer than the original experience.
-n 1. a noisy confused place or situation.
1. A form of architecture wherein an actual size, 1:1 scale image is used in place of an actual building, structure or facade.
2. A life size image of a historical structure in place of the original structure optimized for capture and recreation on digital imaging devices.
Most commonly used to appease tourists looking to experience a historical structure through the screen of a digital imaging device and fail to actually see it in person in the process.
While in Europe I saw a number of buildings covered in 1:1 scale images of themselves while under construction. I can imagine the day when this is considered “historical preservation” and the actual structure contained will be whatever combination of modern features and conveniences is deemed necessary by the culture of the time.
All content ©2014 Alex Braidwood unless otherwise stated.
- mysterious hum
- sonic fiction